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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Thu Nov 19, 2009 1:23 pm    Post subject: [quote]

Cleaning up vomit... a new paradigm in role playing.

Vomitastic!
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RampantCoyote
Demon Hunter


Joined: 16 May 2006
Posts: 546
Location: Salt Lake City, Utah

PostPosted: Thu Nov 19, 2009 6:46 pm    Post subject: [quote]

Definitely the wave of the future, man... ;)
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BadMrBox
Bringer of Apocalypse


Joined: 26 Jun 2002
Posts: 1022
Location: Dark Forest's of Sweden

PostPosted: Sun Nov 22, 2009 2:57 am    Post subject: [quote]

That screenshot shows some funky english indeed.
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RampantCoyote
Demon Hunter


Joined: 16 May 2006
Posts: 546
Location: Salt Lake City, Utah

PostPosted: Sun Nov 22, 2009 8:57 am    Post subject: [quote]

It gets worse.

But I still like it.
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Mon Nov 23, 2009 11:39 am    Post subject: [quote]

Once, when I was digging a ditch, I had this idea for a simulation where you dug a ditch. Think Sim Earth with ditches.
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darkstarjedi
Pretty, Pretty Fairy Princess


Joined: 07 Nov 2004
Posts: 7

PostPosted: Mon Nov 23, 2009 4:33 pm    Post subject: [quote]

Quote:
Think Sim Earth with ditches.


i lol'd
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RampantCoyote
Demon Hunter


Joined: 16 May 2006
Posts: 546
Location: Salt Lake City, Utah

PostPosted: Mon Nov 23, 2009 5:58 pm    Post subject: [quote]

Hey, you laugh, but Wil Wright made a game about going through a daily household routine - including having to go to the bathroom and shower, where characters could die in a puddle of their own urine... and he made GAJILLIONS of dollars with it. So - hey, who really gets the last laugh, huh?
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darkstarjedi
Pretty, Pretty Fairy Princess


Joined: 07 Nov 2004
Posts: 7

PostPosted: Mon Nov 23, 2009 10:07 pm    Post subject: [quote]

i lol'd again .. so me? =P

nah but hey its those little things that make a game different i suppose. cant knock a guy for making some money.
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DeveloperX
202192397


Joined: 04 May 2003
Posts: 1626
Location: Decatur, IL, USA

PostPosted: Mon Nov 23, 2009 11:53 pm    Post subject: [quote]

LOL! and wtf Raf! You chill here and not at NOGDUS?! O_o
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darkstarjedi
Pretty, Pretty Fairy Princess


Joined: 07 Nov 2004
Posts: 7

PostPosted: Tue Nov 24, 2009 4:50 am    Post subject: [quote]

Quote:
LOL! and wtf Raf! You chill here and not at NOGDUS?! O_o


I just started really designing again and coding you will probably see me more =o
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Malignus
Scholar


Joined: 12 May 2009
Posts: 198

PostPosted: Tue Nov 24, 2009 7:02 pm    Post subject: [quote]

RampantCoyote wrote:
where characters could die in a puddle of their own urine...


Oh, damn! I knew I forgot to put something in TSoG. I've always wanted to code a "die in your own urine" engine...
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codeugly
Monkey-Butler


Joined: 14 Aug 2009
Posts: 50

PostPosted: Tue Nov 24, 2009 11:26 pm    Post subject: [quote]

Quote:
I've always wanted to code a "die in your own urine" engine...


You could call it "Uringine".
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RampantCoyote
Demon Hunter


Joined: 16 May 2006
Posts: 546
Location: Salt Lake City, Utah

PostPosted: Wed Nov 25, 2009 7:10 pm    Post subject: [quote]

And the sequel to Hanako Games' Cute Knight, the best-selling life-sim / RPG of a distinctly feminine persuasion, is now out. I was a big fan of the original (and only slightly embarrassed to admit it) - I guess I'm enough of a fan of sim-style games AND RPGs that I love the mix. (I was a big fan of Persona 3 and Persona 4, too...)

Cute Knight Kingdom







Cute Knight Kingdom is pretty much the original game expanded and improved on almost every level. It's a *bigger* game, though I understand it has fewer endings than the original. And no (implied) prostitution or incest this time around, though I hear there is the possibility of same-sex romance, if you feel so inclined and pursue that story path.

As with the first game, the hacking-and-slashing isn't the highlight of the game, and isn't too exciting taken on its own. But there are multiple dungeons (each with its own "boss") this time around. And taken as part of the whole, it seems pretty fun. You still have to worry about "Sin" build-up when killing living (and especially sentient) creatures.

Anyway - it's a different kind of RPG. (Strangely, though I've tried playing Princess Maker, it never did much for me... but I really enjoyed Cute Knight. Go figger....)
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tcaudilllg
Dragonmaster


Joined: 20 Jun 2002
Posts: 1731
Location: Cedar Bluff, VA

PostPosted: Wed Nov 25, 2009 11:47 pm    Post subject: [quote]

Aww man... no prostitution?
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RampantCoyote
Demon Hunter


Joined: 16 May 2006
Posts: 546
Location: Salt Lake City, Utah

PostPosted: Fri Nov 27, 2009 1:42 am    Post subject: [quote]

Nope. You'll have to go back and play the first one for that.
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