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twinsen Stephen Hawking
Joined: 21 May 2003 Posts: 242 Location: Melbourne, Australia
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Posted: Thu May 29, 2003 3:26 am Post subject: |
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LOL. Never would have thought of doing that. Dumb question, but why didnt you just give them japanese names if it was in japanese? :) _________________ Lovely girls & great prices always available at CLUB 859, 859 Glenhunly Road, Caulfield, Open 10am till late 7 days. +61-3-9523-8555. (Sorry, it was in front of me in the newspaper, I just had to use it as a signature!)
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ThousandKnives Wandering Minstrel
Joined: 17 May 2003 Posts: 147 Location: Boston
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Posted: Thu May 29, 2003 3:33 am Post subject: |
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Well I wasnt THAT proficient in Japanese, and there was the option to use English, so I took it.
Besides, doesnt the world already have ENOUGH great RPGs that arent in English? I couldn't deprive the english-speaking world of my epic RPG adventure (that ended up getting deleted a few months later anyway...)
I should note that in Dezaemon you could use the SNES mouse but mine was in pretty bad shape at that point (too much Mario Paint).
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twinsen Stephen Hawking
Joined: 21 May 2003 Posts: 242 Location: Melbourne, Australia
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Posted: Thu May 29, 2003 3:34 am Post subject: |
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LOL, Mario Paint. That fly swatting game kept me amused for hours :) _________________ Lovely girls & great prices always available at CLUB 859, 859 Glenhunly Road, Caulfield, Open 10am till late 7 days. +61-3-9523-8555. (Sorry, it was in front of me in the newspaper, I just had to use it as a signature!)
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whitedoor Guest
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Posted: Thu May 29, 2003 9:19 pm Post subject: |
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nwn does not have rooms over rooms.. (becuase it uses a 3d tile engine) but it does have areas of different hieghts within each map.
Dungeon Siege would be an example you are looking for, maybe? it often had multi-storied buildings or the like within the same map.
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