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twinsen
Stephen Hawking


Joined: 21 May 2003
Posts: 242
Location: Melbourne, Australia

PostPosted: Thu Jun 05, 2003 12:57 am    Post subject: Mobile Gaming [quote]

Has anyone here ever had any experience with programming games for mobile phones. I'm trying to decide which API is the best to use and can't make up my mind between Mophun/J2ME.
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DarkDread
Wraith Lord


Joined: 28 May 2002
Posts: 422
Location: behind your bushes

PostPosted: Thu Jun 05, 2003 11:06 am    Post subject: [quote]

I'm in the process of doing some mophun stuff... it's, well, different... but not too much so. It's fun, but then again, I like limited platforms. Pixelling for a screen that's only 101x80 in size is a real blast, I'll tell you that.

Anyway, as for what to pick... if you're planning on doing this professionally, I'd suggest the platform that has the biggest market penetration out there... which, seems to be Mophun based games, currently.
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twinsen
Stephen Hawking


Joined: 21 May 2003
Posts: 242
Location: Melbourne, Australia

PostPosted: Thu Jun 05, 2003 10:31 pm    Post subject: [quote]

J2ME is the widest supported language/API out there, I think its got about 5 million handsets worldwide, whereas Mophun had about half that (from memory), oh well 2.5 million handsets is enough. And J2ME doesn't really have much in the way of support for writing games, whereas Mophun is directly tailored towards game creation.

Mind if I ask what you're working on in Mophun?
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DarkDread
Wraith Lord


Joined: 28 May 2002
Posts: 422
Location: behind your bushes

PostPosted: Sun Jun 08, 2003 1:15 pm    Post subject: [quote]

well yeah, I'd say 2.5 million is a decent enough potential userbase to start with... 'sides, it's only gonna get bigger.

I'm actually doing an RPG... a shock to everyone, I'm sure ;) ...it's a mix of SaGa Fronteir 2 art style, and Golden Sun/Final Fantasy 6j mechanics... but of course, very much scaled down.
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twinsen
Stephen Hawking


Joined: 21 May 2003
Posts: 242
Location: Melbourne, Australia

PostPosted: Mon Jun 09, 2003 11:05 pm    Post subject: [quote]

I'm looking at doing a multiplayer turn based strategy. Probably set it up to use Bluetooth, IR & SMS. Although I think SMS could get a bit expensive. Was just thinking how fun it would be to get on a train in the morning and blast the crap out of someone else on board :) Certainly make the trip go faster.
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PoV
Milk Maid


Joined: 09 Jun 2002
Posts: 42
Location: DrAGON MaX (Canada)

PostPosted: Thu Jun 12, 2003 1:40 am    Post subject: [quote]

DarkDread wrote:
well yeah, I'd say 2.5 million is a decent enough potential userbase to start with... 'sides, it's only gonna get bigger.

I'm actually doing an RPG... a shock to everyone, I'm sure ;) ...it's a mix of SaGa Fronteir 2 art style, and Golden Sun/Final Fantasy 6j mechanics... but of course, very much scaled down.

ooohh, DD's secret project :) :) :).
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DarkDread
Wraith Lord


Joined: 28 May 2002
Posts: 422
Location: behind your bushes

PostPosted: Fri Jun 13, 2003 9:19 pm    Post subject: [quote]

Heh... nah, not really a secret project. :)

...actually, I don't have any 'secret' projects... wait no... there is one... it's actually the long awaited sequel to...

oops... I have said too much. ;)
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