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How about a Christmas RPG competition?
 
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The Anarchist
Slightly Deformed Faerie Princess


Joined: 13 Feb 2003
Posts: 32
Location: London, England

PostPosted: Mon Dec 01, 2003 4:06 pm    Post subject: [quote]

Heya, I haven't been around in a long while and I can't remember the last time I updated my site. Its pretty much abandoned now, though. Still, it irks me that I never managed to get an RPG finished when I had some stuff that I really liked just lying around.

Anyhow, I love the idea for this comp, and now that I have a lot of free time available I'm gonna enter. I've got some great ideas that i'm thiking of using. Anyhow, i'm off to work on it, so hopefully i'll see some faces on #rpgdx soon.

Cheers.
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Mandrake
elementry school minded asshole


Joined: 28 May 2002
Posts: 1341
Location: GNARR!

PostPosted: Sat Dec 06, 2003 1:17 am    Post subject: [quote]

heh i love the idea. Obv I have my hadns tied right now- but I hope alot fo unique games come out from this.

And since when did xmass have anything to with christians? If the name is a prob, why not call it a Winter Contest and leave the holiday part as optional according to religous intent.

Quote:

About the name, what about Chione Challenge, RPGDX' Snowy Christmas Competition? Yeah, I've gone down to the Greek Mythology again, Chione being the Goddess of Snow


Bjorn- my hats off to you, I'm a huge mythology buff but I never knew that! Of course rigth now I'm obssesed with Nordic mythology- but heh, i thought i knew more about greek mythology than I do.
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Bjorn
Demon Hunter


Joined: 29 May 2002
Posts: 1425
Location: Germany

PostPosted: Sat Dec 06, 2003 3:51 am    Post subject: [quote]

About my Greek knowledge, at the moment it doesn't go much further than Chione and Nostos, which I both encountered on the world wide web. :-)
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Adam
Mage


Joined: 30 Dec 2002
Posts: 416
Location: Australia

PostPosted: Sat Dec 06, 2003 7:12 am    Post subject: [quote]

Bjørn wrote:
About my Greek knowledge, at the moment it doesn't go much further than Chione and Nostos, which I both encountered on the world wide web.


Were they in a chat room or someting?
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Bjorn
Demon Hunter


Joined: 29 May 2002
Posts: 1425
Location: Germany

PostPosted: Sat Dec 06, 2003 10:43 pm    Post subject: [quote]

LOL, words sitting in a chatroom!? Hilarious! ;-)

Ok, so next time I will use quotes.
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DarkDread
Wraith Lord


Joined: 28 May 2002
Posts: 422
Location: behind your bushes

PostPosted: Fri Dec 12, 2003 4:29 am    Post subject: [quote]

Hmm... you know... this might get me interested in doing some hobby dev'ing again... I might just make a small entry for this. :)
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Bjorn
Demon Hunter


Joined: 29 May 2002
Posts: 1425
Location: Germany

PostPosted: Fri Dec 12, 2003 2:26 pm    Post subject: [quote]

OMG! :-)
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Barok
Stephen Hawking


Joined: 26 Nov 2002
Posts: 248
Location: Bushland of Canada

PostPosted: Fri Dec 12, 2003 11:33 pm    Post subject: [quote]

hey guys! long time no see!

anyways, i entered, but i dunno if i'll finish. i made my scrolling engine (pure qb, pixel scrolling, always my life goal!!) but it's fairly slow though :( so unless i can speed it up soon, i'm not entering. also, i can't compile it :( my prog keeps on shutting down on me, crashing, etc. etc. so i probably won't release it.
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Ninkazu
Demon Hunter


Joined: 08 Aug 2002
Posts: 945
Location: Location:

PostPosted: Sat Dec 13, 2003 1:52 am    Post subject: [quote]

I WOULD post screenshots, but XP is a bitch. I got snagit to take screenshots, but even that doesn't work.
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ThousandKnives
Wandering Minstrel


Joined: 17 May 2003
Posts: 147
Location: Boston

PostPosted: Sun Dec 14, 2003 1:43 am    Post subject: [quote]

Ninkazu wrote:
I WOULD post screenshots, but XP is a bitch. I got snagit to take screenshots, but even that doesn't work.


Glad I'm not the only one who's had issues. I dunno if it's the same problem you're having, but XP's "Print Screen" doesnt save the current palette on full-screen 8 bit modes for some retarded reason. So you end up with clipboard data that has all the right pixels and all the wrong colors. I had to code in a function to manually save the files.
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janus
Mage


Joined: 29 Jun 2002
Posts: 464
Location: Issaquah, WA

PostPosted: Sun Dec 14, 2003 2:04 am    Post subject: [quote]

ThousandKnives wrote:
Ninkazu wrote:
I WOULD post screenshots, but XP is a bitch. I got snagit to take screenshots, but even that doesn't work.


Glad I'm not the only one who's had issues. I dunno if it's the same problem you're having, but XP's "Print Screen" doesnt save the current palette on full-screen 8 bit modes for some retarded reason. So you end up with clipboard data that has all the right pixels and all the wrong colors. I had to code in a function to manually save the files.

I think that's because DirectX accesses the hardware palette stuff manually. If you use GDI to set your palettes it theoretically will work.

Just a guess, though.
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ThousandKnives
Wandering Minstrel


Joined: 17 May 2003
Posts: 147
Location: Boston

PostPosted: Sun Dec 14, 2003 5:27 pm    Post subject: [quote]

Janus wrote:
ThousandKnives wrote:
Ninkazu wrote:
I WOULD post screenshots, but XP is a bitch. I got snagit to take screenshots, but even that doesn't work.


Glad I'm not the only one who's had issues. I dunno if it's the same problem you're having, but XP's "Print Screen" doesnt save the current palette on full-screen 8 bit modes for some retarded reason. So you end up with clipboard data that has all the right pixels and all the wrong colors. I had to code in a function to manually save the files.

I think that's because DirectX accesses the hardware palette stuff manually. If you use GDI to set your palettes it theoretically will work.

Just a guess, though.


That makes some sense, but doesn't explain why the Win95 Print Screen works without a hitch. Heh.

There I go trying to make sense of Windows, though.

Back on topic, I really wanted to join in on this comp, but I had to face certain realities... Like the fact that I'm working 60 hour weeks, and trying to beat Sword of Mana at level 15. Got to prioritize, after all.
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